Shadowking58

ohthetombraider:

finalfanasty:

it’s interesting to me that the reboot tomb raider games are primarily criticized on the basis of lara’s humanity. i hardly hear anything about the mechanics or the actual story. the loudest criticisms are about lara’s emotions or her body. she’s too whiny or not badass enough. she cries too much, she relies on her friends too often. she’s not as cool as past incarnations, she’s ugly. she doesn’t explore enough, she’s not skilled enough.

but the purpose of a reboot is to create a new tomb raider. it’s to explore lara’s backstory from a different angle. i don’t think any of you were ever actually fans of the old tomb raider. if you’re mad about lara croft being portrayed realistically, then you never saw her as a human being in the first place.

and by interesting i mean boring.

No, the point of the reboot is to cash in on the iconic name, image, and fan base of Tomb Raider and Lara Croft without doing the hard work of creating something original. If you took the Tomb Raider title away and changed Lara’s name to something else, in these new games, all you have is a generic predictable story with a whiny protagonist who doesn’t bring anything new to the table. Instead of being an innovated game, like it once was, it just copies from other games (assassins creed, uncharted, ect..).

I have no issue with creating a ‘realistic’ depiction of Lara. I think there could be some really interesting stories that could come from that. But when you change the story from an independent woman exploring and tomb raiding because she enjoys it and is doing it because she wants to, to being a someone who just wants to finish what her father started or follow in his footsteps is an overplayed storyline that isn’t inspiring. (I mean the Angelina Jolie movies did that and fans hated that storyline.)

But the irony in making this character more ‘realistic’ in these new games is that all that was created was a murder. “10) Only six people are killed throughout the original Tomb Raider. Sure, Lara ventilates a good number of lions, gorillas and dinos in the game, but human beings? A mere six die throughout the title. Multiply that by around 100 to get Lara’s kill count in the 2013 Tomb Raider reboot.” (Uproxx.com)

The one thing you do have right is that I never saw Lara, in the original games or even in these new games, as a human because she is a video game character. I know the difference between fact and fiction and I didn’t need to relate to someone to enjoy the game. The enjoyment of the original games comes from the no bullshit attitude of the character, which made the cutscenes amusing, and the puzzles. Sure you could get her backstory through the guides or other outside sources but you didn’t need them to enjoy the game. 

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